Monday, February 01, 2010

Correctly orienting controls to your rig

A quick tutorial about getting your controls oriented correctly to the joints of your rig. Seen this done wrong a few times in the last couple years on jobs, and definitely amongst lots of student rigs so I thought I'd throw this together. One of the most sneakily fundamental things you need to know to make decent rigs . . .

Maya/Rigging: Group Orienting/Freezing Controls from zeth willie on Vimeo.

2 comments:

  1. Thanks Zeth! Glad that I found that tutorial! I am rigging my character and had this wiggling issue... Now its gone!

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  2. Where is the script you are talking about?
    I cant find it anywhere.

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