Friday, September 02, 2011

Why so many groups?

Been asked by a few people (in my rigging class and elsewhere) about why there are so many groups in my rigs. So thought I'd post a quick video talking about some ways to use groups (kind of like nulls in After Effects) as part of the functionality of my rigs.

Maya - Using groups in your rigs from zeth willie on Vimeo.

2 comments:

  1. Thanks. Really usefull and interesting. Could you do an update (1 or 2min) of this tutorial with an exemple of a finished rig (just the hand or an all body if you have got the time) and how you organised it ? Thanks once more.(tutorial seen on Lesterbanks)

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  2. Will do when I get a moment. I'll post it here rather than on vimeo (as it may seem a bit redundant/specific for that more general audience)
    Thanks for watching!

    Z

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