tag:blogger.com,1999:blog-100995272938801731.post1308406912922450549..comments2022-04-03T19:16:37.408-04:00Comments on WillieWork: Creating stretchy joint chainsAnonymoushttp://www.blogger.com/profile/05102473278182318901noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-100995272938801731.post-80681320030142021932012-12-20T04:46:20.734-05:002012-12-20T04:46:20.734-05:00Hey Seth,
I've just discovered your blog, its ...Hey Seth,<br />I've just discovered your blog, its awesome.I've been watching the DistanceBetween node and this Stretchy Ik. Both are great but just one thing regarding the stretch. I find using the scale atrribute to lengthen the joints creates an offset between ctrl and the last stretch end joint. I personally use translate attribute to lengthen the joints which gives no offset. The Distance Between node, I get a problem too.when I connect between joint and ctrl(nurbs curve) I get a weird distance reading but if connected between 2 group nodes no problem. I am making sure its worldMatrix to inMatrix1 and rotatePivotTranslate to point1 and so forth.<br /><br />Cheers<br /><br />SteveAnonymoushttps://www.blogger.com/profile/04676156173343594912noreply@blogger.comtag:blogger.com,1999:blog-100995272938801731.post-64054166903993472922012-12-20T04:30:39.400-05:002012-12-20T04:30:39.400-05:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/04676156173343594912noreply@blogger.com